GENTA ARTHA BUANA; HASBI FIRMANSYAH; WAHYU ASRIYANI. Analisis Klasifikasi Popularitas Game Roblox Menggunakan Algoritma K-Nearest Neighbor (KNN). Jejak digital: Jurnal Ilmiah Multidisiplin, [S. l.], v. 2, n. 1, p. 1206–1214, 2025. DOI: 10.63822/0dwatj19. Disponível em: https://indojurnal.com/index.php/jejakdigital/article/view/1839. Acesso em: 17 jan. 2026.