Pengaruh Model Pembelajaran Game Based Learning Menggunakan Platform Zep Quiz terhadap Minat Belajar Siswa pada Mata Pelajaran Ekonomi Kelas X di SMA Negeri 31 Jakarta
DOI:
https://doi.org/10.63822/0rbqc814Keywords:
Game-Based Learning; Zep Quiz; Learning Interest; Economics EducationAbstract
This study aims to analyze the effect of Game Based Learning model using Zep Quiz platform on students' learning interest in Economics subjects class X at SMA Negeri 31 Jakarta. The low interest in learning among students is a major problem in the learning process, especially in economics subjects that are considered abstract and theoretical. This study uses a quantitative approach with a quasi-experimental design. The research sample consisted of 64 students divided into experimental and control groups. Data were collected through learning interest questionnaires and analyzed using independent sample t-test. The results showed that there was a significant influence of the Game Based Learning model using the Zep Quiz platform on students' learning interest. The experimental group showed a higher average learning interest score compared to the control group. The use of interactive and fun game-based learning is able to create a more enjoyable learning atmosphere, increase student engagement, and reduce boredom in learning. This study concludes that the Game Based Learning model using the Zep Quiz platform is effective in increasing students' interest in learning economics. This research contributes to the development of innovative and technology-based learning models to improve the quality of education.
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